The day the Internet told me I’m uncool

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This is how uncool I am: until I read about Klout at Wired.com, I had no idea what it was. In case you are an Internet loser like me, Klout is a service with a proprietary algorithm that scores how much of a net “influencer” you are (its tagline: “Klout is the Standard for Influence”). Upon my first try, I scored a measly 16, which classified me as a “dabbler.” A 50+ score is for the super savvy, whereas 20 is the average for most users. But when I “liked” one of their partners, WWF, I jumped to 45, making me a “networker.” With such a drastic increase with one Facebook like, I find their scoring methods suspect.

Ultimately I don’t really give a damn about my rank, but at first I have to admit that my initial score left me feeling like one of those kids in the park that no one will play with. Then I got a quick high from my score boost, fulfilling my inner desire to be liked and connected (these are part of the psychological motives that Sherry Turkle writes about in Alone Together: Why We Expect More from Technology and Less from Each Other). Now that I have been confirmed as an insider (albeit by some kind of software glitch–I’m more likely still a 16), I have to ponder the meaning of this status.

Is it too simplistic for me to say this is just another popularity contest in which the jocks and cheerleaders prevail? Or is it revenge of the geeks? Is this wisdom of the crowds? Or just a measure of the mobs?

The first thing that makes me suspicious of this entire phenomenon is how it defines its particular ecosystem of cool. The only way to generate a score is to connect Klout to predetermined social networks that it dubs worthy. They mostly happen to be corporate platforms (Google, Facebook, Twitter, YouTube, LinkedIn, LastFM, etc.). There is no way to link my Klout score with my personal blog or presence within independent media communities. Nor does it measure my role within my own communities of practice. It also doesn’t gage my capacity for cultural citizenship. It merely measures how much of these activities have been filtered through the balkanized Web. In this sense, it may just reinforce the branding of social relationships and lead to a kind of digital fascism.

All media systems can be gamed. Klout just allows you to do it for dominant social media platforms. This is both good and bad. If you are a band, writer, activist, musician, etc. it’s good to have a tool that gives feedback for the kind of reach you have. As the graph above indicates, it has a matrix that defines different levels of participation, which allows one to make an action plan for attention.

It’s really hard to get a sense of how quality is measured, however. In fact, it really only shows us quantity. It appears that the algorithm rewards gratuitous and excessive networkers, even those who like to tweet when they are taking a crap. In the end, this just may very well be a refined engine for networked hubris.

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Laptop ecology

Portals (Yahoo, Google, AOL, etc.) have enabled guided Internet experiences, but Disney now takes it one step further. Its new Netpal notebook computer is entirely a computerized Disney environment. From ZDNet:

Developed with parents and kids in mind, the Disney Netpal has a reinforced mechanical design and, naturally, a Disney user interface. In addition to “more than 40 robust parental control options,” the Netpal sports an 8.9-in. LCD display, Wi-Fi, Windows XP Home and kid-friendly software featuring Disney characters.

I suspect these designer-brand net computers will be the wave of the future. We’ll move from generalized branded operating systems, such as Apple, Microsoft or Google, to more specifically designed interfaces that reflect particular styles and brand loyalty. Just as the skateboard industry has a variety of designer and custom boards, I foresee a slew of custom net systems. But I imagine that for now they will be mostly from high end (that is, well-endowed) corporate media brands (I’m sure Warner Brothers has one in the works), because the front-end design aspect must be prohibitive.

Is this Disney’s answer to the OLPC (One Laptop Per Child) project and its XO Laptop? Probably not, but it’s instructive to compare the two systems. Though the XO has its own custom operating system, it is open source, a guaruntee required by founder Nicholas Negroponte. Consider the 5 guiding principles of OLPC:

1. Child ownership

2. Low ages. Both hardware and software are designed for elementary school children ages 6–12.

3. Saturation

4. Connection

5. Free and open source

Also compare the high-minded mission of the OLPC with Disney. Guess which one cites radical educators like John Dewey and Paulo Freire as the inspiration for its interface? Perhaps only the Magic Kingdom’s dungeon guards would recognize these names.

It should be said this is not a clear case of good vs. evil. OLPC has its detractors and there is one particularly disturbing anecdote concerning a comment made (before the OLPC program was developed) by Negroponte during a radio interview with neo-Luddite Chellis Glendenning. When his utopian vision of the digital world was challenged by the fact that computer hardware production was causing babies to be born without brains in Mexico, he said it didn’t matter. The toxic waste of computer manufacturing and disposal remains a blind-spot enabled by its outsourcing from the core to the periphery and from lack of sufficient dialog about the problem.

PS Interesting how Disney’s deliberately amateurish Netpal intro video is intended to make it feel personal and endearing as opposed to cold and flashy. Where’s the magic?

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Is it performance art or advertising?

Tacobellfrozen

Well, leave it to Taco Bell to cannibalize flash mobs, but there you have it. The voracious appetite of marketing gobbles up another activist tactic. Why am I not shocked?

Newsflash! Flash Mobs Return! » Adrants:

To promote Taco Bell’s Fruitista Freeze, Philadelphia’s LevLane hired actors costumed in iced-over beachwear with their skin tinted blue who would freeze in position for hours while a support team outside Citizens Bank Park last week during an MLB Phillies home game handed out coupons for the frozen tropical beverage. Also, a flash mob in street clothes would do the same for a few minutes.

Because the stunt was, apparently, so successful and because, it seems, LevLane is so nice, the next day they did another stunt for free. Last Thursday during lunch, all agency employees wore orange t-shirts and walked to Philadelphia’s City Hall. On cue, the majority froze in place while a few others handed out more Frutista Freeze coupons. Ten minutes later the mob thawed, walked to nearby Love Park and refroze.

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Cut and paste your mind

Samsung is trying to get on the iPhone bandwagon with its F480 or “Tocco”(“touch” in Italian). Hey, why not just call it the “Taco”? It’s something you eat with your hands… Anyhow, as I argue in my book, one of the greatest distresses of media users is a lack of a sense of place. Samsung is well aware of this problem, so it offers us this alternate reality presented in its “Drag and Drop World” ad.

As an old zine publisher I often feel a tension between manipulating pixels and actually working with my hands. I prefer scissors and glue, but I’m old school. The use of traditional stop motion animation and collage to create this ad is an excellent example of “media composting,” which is to repurpose/recycle/remediate dead media into new media as a way of enriching and tapping into authenticity. The struggle of all marketing right now is to appear authentic, and of course to grab our “inattention.” Riffing on the successful HP “Personal Again” ad campaign, which has famous creative types changing the world with the wave of the hand, here Samsung shows not only how this is possible, but maybe it leads to too much information, overcrowding, and complexity.

As mentioned elsewhere, these new touch devises are remediating the body– trying to bring it back into the fold. So rather than the mouse or button pad being finger surrogates, we can manipulate the machines more directly. This also may be a step closer to direct manipulation with our minds. But as I have noticed with my infant daughter, she maps space through touch before the mind patterns it for her to design expectations of how reality should present itself. Without touch, there is nothing there.

Unfortunately the ad depicts the aspirations of a wannabe– a young male who desires the luxuries of the old industrial world: space, the mastery of nature, compliant women and material wealth with no one to intrude upon that realm. Notice how the forest scene has a bulldozer clearing forest for the new house and truck. But in typical hypocritical fashion, it’s OK for the individual to do that, but not everyone else! Which is what the ad is showing our young protagonist. He wants the wealth of the world, but only for himself. Dream on, the ad tells us, so instead construct your own virtual world in your isolated electronic reality. Your home is the hybrid world of Samsung electronics and Ikea furniture. Let your browser master the world, while you sit back and enjoy a microwave dinner with your virtual wife.

PS

You can view this user demo of the Samsung F480 on YouTube– note the difference between the speed the ad shows and its actual use, kinda like the difference between a McDonald’s Big Mac ad and the real thing.

This unboxing video demonstrates how the refined hunter gatherer can experience Christmas everyday!

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YouTube goes citizen

YouTube just announced on its blog a new citizen journalist initiative, which is described above by YouTube News & Politics manager Olivia M. I have to admit that the whole style and approach of the press release is interesting because normally it’s traditional media companies who try to hip-ify themselves through remediating (appropriating) the style of user-generated media (i.e. with amateurish production). It’s a complete melding of the prosumer aesthetic when one of the biggest internet companies in the world (Google) makes its company style completely “uncorporate.”

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